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2/24/2007

Warp Rogue - 0.7.4



Warp Rogue is a gothic science fantasy roguelike game. It features RPG-like game mechanics, recruitable NPCs, and a consistent theme.


What's new in this version:

* The ganger -> cultist crash was fixed.
* A random name option was added to the name character screen.
* Recruitable NPCs are now more individual (randomized names, perks, stat advances, and psychic powers)
* A few RCWs were rebalanced.
* Power knives are now actually knives, but much weaker.
* Rune weapons were made stronger.
* FTB: a new screen ("Blind Vision"), which makes it easier to locate important things, was added.
* FTB: position info was added to the party display.
* FTB: the cursor is no longer displayed on the map, instead his position is displayed on the message line.
* An AI bug which caused the game to freeze (100% CPU) was fixed.
* The guaranteed traders are now proper uniques.
* The stat randomizer for non-unique enemy NPCs was fixed/improved.
* There was no EP reward for killing enemies by poisoning. Fixed.
* The disease resistance toughness test is now a -20 test.
* It was possible to resist poison by passing a toughness test. Fixed.
* It is now easier to banish tougher daemons.
* AI: the AI now longer tries to banish very tough daemons.
* The trader career was modified (it is now a basic career).
* The amount of EP a character can gain throughout his live is now limited.
* FTB: a "Sonar" command was added.
* AI: the AI now longer tries to evoke Warp Strength (too tricky).


Website
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